Paladin Spellblade
A paladin spellblade merges divine power with martial skill, wielding weapons infused with holy energy. They channel divine magic into their strikes, balancing offense and defense. Whether smiting foes or fortifying allies, a paladin spellblade symbolizes hope and justice, employing precise attacks that blend swordplay with spells to protect companions and defeat enemies.
Players might choose a paladin spellblade for its blend of righteous devotion and dynamic combat. This archetype suits those seeking a versatile character who excels in melee combat and offers healing or utility magic. It's perfect for those attracted to heroic, selfless characters that protect allies while wielding divine magic.
Paladin Spellblade Features By Level
You know the Shield of Faith spell, it does not count against your spells known and can be cast without expending a spell slot.
As a Bonus Action, you can touch a creature (which could be yourself) and draw power from the pool of healing to restore a number of Hit Points to that creature, up to the maximum amount remaining in the pool.
You can also expend 5 Hit Points from the pool of healing power to remove the Poisoned, Blinded, Charmed, Deafened, Frightened, Paralyzed, or Stunned condition from the creature; those points don’t also restore Hit Points to the creature.
At 18th level, the range of your aura increase to 30 feet.