Brawler

Brawlers emphasize brute strength and straightforward weapons in combat, dominating opponents through sheer force. They excel in close-quarters battles where power outweighs agility, making them formidable adversaries. Their approach combines strikes, grapples, and basic weapons, showcasing their skills in physical confrontations.

Brawler
Brawler Class Features
Brawler
1 - Improvised Combat
You gain proficiency in the Athletics skill, improvised weapons, and thrown weapons.

When you attack with an improvised weapon or a thrown weapon, it deals 2d6 damage (unless its normal damage die is higher). Improvised weapons count as martial melee weapons for you.

Additionally, when wearing light or medium armor, you can use your Strength modifier instead of Dexterity to calculate your Armor Class.
6 - Extra Attack
You can attack twice instead of once whenever you take the Attack action on your turn.
11 - Relentless Fighter
Your rage can keep you fighting despite grievous wounds. When you are reduced to 0 hit points but not killed outright, you can make a DC 10 Constitution saving throw. If you succeed, you drop to 1 hit point instead. Each time you use this feature after the first, the DC increases by 5. When you finish a short or long rest, the DC resets to 10.
16 - Indomitable Might
Your sheer physical strength empowers every strike.

Whenever you hit with an improvised weapon or a thrown weapon, you deal extra damage equal to your proficiency bonus.
Brawler Character Creator

Brawler Character Creator

Spellcasting List: None

Remaining Points: 27

Starting Equipment

  • Explorer's Pack
  • Four Javelins
  • 25 gp
Brawler Stats

Brawler Stats

Hit Points at 1st Level

12 + Constitution modifier

Hit Points

1d12 per level

Hit Points at Higher Levels

1d12 (or 7) + Constitution modifier per level

Primary Ability

Strength

Saving Throws

Strength, Constitution

Skills

Choose three: Acrobatics, Arcana, History, Insight, Intimidation, Perception, Stealth, or Survival

Weapons

Simple weapons, martial weapons

Armor

Light armor, medium armor, shields

Starting Equipment

Any martial melee weapon, explorer's pack, four javelins, and 25 gp

Tools

None

Spellcasting List

None

Brawler Subclasses

Brawler Roll20 Codes

Brawler Features
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