Tortle
Children of the Sea
Tortles are natural swimmers, capable of holding their breath for long periods and moving through the water with surprising grace. The ocean’s rhythm shapes their movements, and even on land they carry the patience and strength of the tide.
Living Armor
Their shells grant them natural protection, a defense stronger than steel. Even when armored, tortles carry this resilience with them, making them among the most durable of adventurers.
Wisdom of the Wilds
Tortles are attuned to the natural world, learning its lessons through observation and communion. Their instincts grant them an intuitive grasp of survival, medicine, and the secrets of the land.
Enduring Shell
Though gentle by nature, tortles are remarkably hardy. Their shells shield them from harm, allowing them to endure physical punishment that would overwhelm others, standing firm like the cliffs against the crashing sea.
Aquatic Adept
You can hold your breath for up to 1 hour at a time. Additionally, you have advantage on Athletics checks related to swimming.
Natural Armor
Your shell provides you a base AC of 13 + your Proficiency bonus (your Dexterity modifier doesn’t affect this number). While wearing armor, your shell provides a +1 AC bonus instead, you can apply the shield’s bonus as normal.
Nature’s Intuition
Thanks to your mystical connection to nature, you gain proficiency with one of the following skills of your choice: Animal Handling, Medicine, Nature, Perception, Stealth, or Survival.
Resilient Shell
You have resistance to bludgeoning, slashing, and piercing damage.
Tortle Roll20 Feature Codes
Roll20 Feature 1.
!setattr {{
--sel
--repeating_traits_-create_name|Aquatic Adept
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Tortle
--repeating_traits_-create_description|You can hold your breath for up to 1 hour at a time. Additionally, you have advantage on Athletics checks related to swimming.
}}
Roll20 Feature 2.
!setattr {{
--sel
--repeating_traits_-create_name|Natural Armor
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Tortle
--repeating_traits_-create_description|Your shell provides you a base AC of 13 + your Proficiency bonus (your Dexterity modifier doesn’t affect this number). While wearing armor, your shell provides a +1 AC bonus instead, you can apply the shield’s bonus as normal.
}}
Roll20 Feature 3.
!setattr {{
--sel
--repeating_traits_-create_name|Nature’s Intuition
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Tortle
--repeating_traits_-create_description|Thanks to your mystical connection to nature, you gain proficiency with one of the following skills of your choice: Animal Handling, Medicine, Nature, Perception, Stealth, or Survival.
}}
Roll20 Feature 4.
!setattr {{
--sel
--repeating_traits_-create_name|Resilient Shell
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Tortle
--repeating_traits_-create_description|You have resistance to bludgeoning, slashing, and piercing damage.
}}

