Shifter
Instincts Awakened
Even in calm moments, shifters carry an edge of readiness. Their bestial instincts grant them natural talent in physical and survival skills, making them equally adept at climbing cliffs, hunting prey, or intimidating foes.
Eyes of the Wild
With keen senses sharpened by the beast within, shifters see clearly through the shadows. Their vision cuts through darkness, revealing threats where others stumble blindly.
Resilient Reflexes
The feral spark within grants them agility beyond mortal measure. Their sharpened reflexes allow them to resist danger with a grace and resilience that sets them apart.
Shifting Nature
When the beast stirs, a shifter’s form twists into something fearsome and primal. With each shift they harden their skin, lengthen their fangs, or quicken their stride, embodying a raw, untamed power that transforms them into avatars of survival.
Bestial Instincts
Channeling the beast within, you have proficiency in one of the following skills of your choice: Acrobatics, Athletics, Intimidation, or Survival.
Darkvision
You have Darkvision with a range of 60 feet.
Graceful Reflexes
You have proficiency in Dexterity and Charisma saving throws.
Shifting
At the start of your turn, you can assume a more bestial appearance. This transformation lasts for 1 minute, until you die, or until you revert to your normal appearance as a bonus action. When you shift, you gain temporary hit points equal to 2 × your proficiency bonus. You can use this feature a number of times per long rest equal to your proficiency bonus, or by expending a 1st level or higher spell slot.
While shifted, you gain an additional benefit based on one of the following options (choose when you select this race):
Shifter Roll20 Feature Codes
Roll20 Feature 1.
!setattr {{
--sel
--repeating_traits_-create_name|Bestial Instincts
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Shifter
--repeating_traits_-create_description|Channeling the beast within, you have proficiency in one of the following skills of your choice: Acrobatics, Athletics, Intimidation, or Survival.
}}
Roll20 Feature 2.
!setattr {{
--sel
--repeating_traits_-create_name|Darkvision
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Shifter
--repeating_traits_-create_description|You have Darkvision with a range of 60 feet.
}}
Roll20 Feature 3.
!setattr {{
--sel
--repeating_traits_-create_name|Graceful Reflexes
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Shifter
--repeating_traits_-create_description|You have proficiency in Dexterity and Charisma saving throws.
}}
Roll20 Feature 4.
}}' duda_id='feature4-text' >
!setattr {{
--sel
--repeating_traits_-create_name|Shifting
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Shifter
--repeating_traits_-create_description|At the start of your turn, you can assume a more bestial appearance. This transformation lasts for 1 minute, until you die, or until you revert to your normal appearance as a bonus action. When you shift, you gain temporary hit points equal to 2 × your proficiency bonus. You can use this feature a number of times per long rest equal to your proficiency bonus, or by expending a 1st level or higher spell slot.
While shifted, you gain an additional benefit based on one of the following options (choose when you select this race):
}}

