Orc
Clans of Honor
Orc society is built on strength, loyalty, and ritual. Leadership is won through challenge, rites are proven in combat, and victories are celebrated with feasts and chants. Though fierce in battle, orcs follow a code of honor that binds them to clan and kin. To them, strength is not just power—it is responsibility.
Unyielding Spirit
For an orc, defeat is never the end. They rise again from wounds that would fell others, endure hardships with grim resolve, and turn failure into fury. Their pride will not allow them to falter in front of their allies, for their worth is measured in resilience as much as in might.
The Orc’s Gift
To adventure with an orc is to march beside an indomitable force. Their strikes land heavier, their presence inspires allies to push beyond failure, and their endurance carries them through wounds that would stop others cold. Orcs remind their companions that true strength is not in never falling—but in always rising again.
Savage Strike
Once per turn, when you hit a creature with a melee attack using a two-handed weapon, you can deal an extra 1d6 damage of the weapon’s type.
This bonus damage increases to 2d6 at 5th level, 3d6 at 11th level, and 4d6 at 17th level.
Saving Face
Orcs refuse to show weakness before their allies. When you miss with an attack roll, fail an ability check, or fail a saving throw, you can add a bonus to the roll equal to the number of allies you can see within 30 feet of you (maximum bonus of +5).
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. You can also expend a spell slot of 1st level or higher to use this feature again.
Relentless Endurance
When you are reduced to 0 hit points but not killed outright, you can use your reaction to instead drop to a number of hit points equal to your Strength modifier (minimum of 1).
Once you use this feature, you can’t use it again until you finish a short or long rest.
Menacing
You gain proficiency in the Intimidation skill. You can use your Strength modifier instead of Charisma for Intimidation (Charisma) skill checks.
Orc Roll20 Feature Codes
Roll20 Feature 1.
!setattr {{
--sel
--repeating_traits_-create_name|Savage Strike
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Orc
--repeating_traits_-create_description|Once per turn, when you hit a creature with a melee attack using a two-handed weapon, you can deal an extra 1d6 damage of the weapon’s type.
This bonus damage increases to 2d6 at 5th level, 3d6 at 11th level, and 4d6 at 17th level.
}}
Roll20 Feature 2.
!setattr {{
--sel
--repeating_traits_-create_name|Saving Face
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Orc
--repeating_traits_-create_description|Orcs refuse to show weakness before their allies. When you miss with an attack roll, fail an ability check, or fail a saving throw, you can add a bonus to the roll equal to the number of allies you can see within 30 feet of you (maximum bonus of +5).
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. You can also expend a spell slot of 1st level or higher to use this feature again.
}}
Roll20 Feature 3.
!setattr {{
--sel
--repeating_traits_-create_name|Relentless Endurance
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Orc
--repeating_traits_-create_description|When you are reduced to 0 hit points but not killed outright, you can use your reaction to instead drop to a number of hit points equal to your Strength modifier (minimum of 1).
Once you use this feature, you can’t use it again until you finish a short or long rest.
}}
Roll20 Feature 4.
!setattr {{
--sel
--repeating_traits_-create_name|Menacing
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Orc
--repeating_traits_-create_description|You gain proficiency in the Intimidation skill. You can use your Strength modifier instead of Charisma for Intimidation (Charisma) skill checks.
}}

