Elf
Fey-Touched Heritage
Born of the Feywild’s lingering influence, elves carry innate resistance to charms and sleep enchantments, as well as keen vision in even the darkest places. Their ancestry ties them to a deeper magic, one that infuses their lives with both beauty and resilience.
Keepers of Ancestral Lore
Elves hold centuries of tradition and memory, and they can draw upon this ancient wisdom in moments of need. With practiced calm, they adapt to challenges by channeling insight and skill honed across generations, making them natural scholars, diplomats, and explorers.
Martial Elegance
Their training is steeped in both artistry and precision. Whether with bow or blade, elves wield their weapons as extensions of themselves, their reflexes so sharp that they dance through danger, evading harm where others would falter.
Step Between Worlds
Elves move with uncanny fluidity through both the physical and mystical. Their ability to teleport short distances mirrors their dual existence between the mortal realm and the fey, a living reminder that they are never entirely bound by the same rules as others.
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep. Additionally, You have Darkvision with a range of 60 feet.
Ancient Insight
Drawing on the deep well of elven wisdom, you can call upon ancestral knowledge to enhance your abilities. As a bonus action, choose ability check or saving throw; you gain advantage on the next roll of that type.
You can use this feature a number of times per long rest equal to your proficiency bonus, or by expending a 1st level or higher spell slot.
Elven Training
You have proficiency with the longsword, shortsword, shortbow, and longbow. In addition, when you succeed on a Dexterity save, you can reduce damage taken by an amount equal to your proficiency bonus.
Fey Step
You can use a bonus action to magically teleport up to 15 feet to an unoccupied space you can see.
You can use this feature a number of times per long rest equal to your proficiency bonus, or by expending a 1st level or higher spell slot.
Elf Roll20 Feature Codes
Roll20 Feature 1.
!setattr {{
--sel
--repeating_traits_-create_name|Fey Ancestry
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Elf
--repeating_traits_-create_description|You have advantage on saving throws against being charmed, and magic can’t put you to sleep. Additionally, You have Darkvision with a range of 60 feet.
}}
Roll20 Feature 2.
!setattr {{
--sel
--repeating_traits_-create_name|Ancient Insight
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Elf
--repeating_traits_-create_description|Drawing on the deep well of elven wisdom, you can call upon ancestral knowledge to enhance your abilities. As a bonus action, choose ability check or saving throw; you gain advantage on the next roll of that type.
You can use this feature a number of times per long rest equal to your proficiency bonus, or by expending a 1st level or higher spell slot.
}}
Roll20 Feature 3.
!setattr {{
--sel
--repeating_traits_-create_name|Elven Training
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Elf
--repeating_traits_-create_description|You have proficiency with the longsword, shortsword, shortbow, and longbow. In addition, when you succeed on a Dexterity save, you can reduce damage taken by an amount equal to your proficiency bonus.
}}
Roll20 Feature 4.
!setattr {{
--sel
--repeating_traits_-create_name|Fey Step
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Elf
--repeating_traits_-create_description|You can use a bonus action to magically teleport up to 15 feet to an unoccupied space you can see.
You can use this feature a number of times per long rest equal to your proficiency bonus, or by expending a 1st level or higher spell slot.
}}

