Dwarf

Dwarf

Stats 2 Constitution
Size Medium
Movement 30
Languages Common and Dwarven.
Dwarf are defined by steadfast resilience, masterful craftsmanship, and cultural traditions that harmonize ancient honor with the enduring rhythm of the earth. Every strike of the hammer and every carved stone speaks to a legacy as old as the mountains themselves.

Stout and Unyielding
Born of stone and steel, dwarves endure where others falter. Their sturdy frames and iron constitution let them shrug off poison, hardship, and fatigue, standing as bulwarks in battle and in life.

Keepers of Craft
The forge is the heart of dwarven culture. Masters of metallurgy and stonework, they create wonders that blend artistry and durability, each piece a reflection of their devotion to both function and beauty.

Warriors of Tradition
Every dwarf carries the martial heritage of their people. With axes, hammers, and heavy armor, they march into battle with disciplined might, each swing echoing the strength of countless ancestors before them.

Enduring Spirit
For dwarves, every heartbeat is a testament to perseverance. Their lives may be long and their struggles many, but their courage never wavers. To befriend a dwarf is to gain an ally as unyielding as the mountains they call home.

Sturdy Build

You have resistance to poison damage, and advantage on poisoned saving throws.

Additionally, when you make a Strength or Constitution check or saving throw, you can treat a roll of 7 or lower as an 8.

Darkvision

You have Darkvision with a range of 60 feet.

Dwarven Combat Training

You have proficiency with the battleaxe, handaxe, light hammer, and warhammer. In addition, you have proficiency with light and medium armor.

Once on each of your turns, when you hit with one of these weapons, you can add your proficiency bonus to the damage roll.

Toughness

Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.

Dwarf Roll20 Feature Codes

Roll20 Feature 1.

!setattr {{
--sel
--repeating_traits_-create_name|Sturdy Build
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Dwarf
--repeating_traits_-create_description|You have resistance to poison damage, and advantage on poisoned saving throws.

Additionally, when you make a Strength or Constitution check or saving throw, you can treat a roll of 7 or lower as an 8.
}}

Roll20 Feature 2.

!setattr {{
--sel
--repeating_traits_-create_name|Darkvision
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Dwarf
--repeating_traits_-create_description|You have Darkvision with a range of 60 feet.
}}

Roll20 Feature 3.

!setattr {{
--sel
--repeating_traits_-create_name|Dwarven Combat Training
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Dwarf
--repeating_traits_-create_description|You have proficiency with the battleaxe, handaxe, light hammer, and warhammer. In addition, you have proficiency with light and medium armor.

Once on each of your turns, when you hit with one of these weapons, you can add your proficiency bonus to the damage roll.
}}

Roll20 Feature 4.

!setattr {{
--sel
--repeating_traits_-create_name|Toughness
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Dwarf
--repeating_traits_-create_description|Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.
}}